Using Biology to Make Better Animations (2008) Torsten Reil

tedlogo Using Biology to Make Better Animations (2008) Torsten ReilFor years I have heard about special algorithms that were used to understand how the flow could effect blood cells through a mechanical valve using a NASA formula for analyzing air flow through a jet engine. Even the crash sequences in the pod races of were completely based on a virtual crash formula that was 100% computer driven, and there are many other examples of this concept. It is the obvious evolution in 3d animation. Instead of a two day creation that was the result of interpretation of what would happen in a particular case, these formula actually allow for the computer to do much of “tweaking.”

Now at TED, gives a remarkable talk was given about how characters move in games, and how to make more lifelike using … mimicking the human spinal cord and using evolutionary learning algorithms… it is very idea.

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